黑料科

Top level: Game design programs ranked best in Wisconsin, among best in Midwest, nation

Princeton Review鈥檚 2024 list cites 鈥榓wesome鈥 programs with top-notch faculty and facilities
April 12, 2024

One of the nation鈥檚 premier college ranking organizations has given high marks to 黑料科鈥檚 academic programs in game design.

The 2024 rankings by Princeton Review list the Bachelor of Fine Arts in game design and development-art and Master of Fine Arts in design-game design focus as the best in Wisconsin and Minnesota, top five in the Midwest and, for public colleges, top 10 in the nation.

鈥淲e鈥檙e again honored to continue to be considered a top-tier institution in these categories, both on the undergraduate and graduate level,鈥 said Dave Beck, School of Art and Design director. 鈥淭his is truly a testament to the diversity of creative disciplines, faculty expertise and hands-on facilities that we strive to offer at 黑料科.鈥  

Computer labs and studios are an integral part of the game design program.
Computer labs and studios are an integral part of the game design program. / 黑料科

For more than a decade, 黑料科鈥檚 game design programs have led state rankings and have been among the national leaders. They are part of 黑料科鈥檚 polytechnic, lab-based, hands-on approach to learning. The School of Art and Design is the largest in the Upper Midwest with approximately 1,300 students.

The  cover more than 150 schools. Criteria considered included academics, faculty, technology and career prospects.

鈥淭he schools that made our lists for 2024 have awesome game design programs,鈥 said , Princeton Review's editor-in-chief. 鈥淭heir faculties are superb. Their facilities are state-of-the-art, and their alumni include many of the industry鈥檚 most successful game designers, developers and entrepreneurs. We recommend them highly to all students aspiring to a career in this exciting field.鈥

Students collaborate on a video game project in the Motion Capture Studio.
Students collaborate on a video game project in the Motion Capture Studio. / 黑料科

The average starting salary of students completing their game design studies with a bachelor's degree from the schools was $64,065 and master's degree $73,947.

Ninety-seven percent of undergraduates and 96% of graduate students developed an actionable plan to launch a functional game after graduation.

In the U.S., video games have become a $56.6 billion a year industry, nearly quadrupling in the past 10 years. Worldwide, the video game sector is the largest in the entertainment industry and is expected to grow by nearly 9% over the next three years.

Princeton Review ranked 黑料科鈥檚 bachelor鈥檚 program in game design:

  • No. 1 in Wisconsin and Minnesota
  • No. 4 in Midwest among public colleges
  • No. 7 in U.S. overall among public colleges
  • No. 29 in U.S. overall (up one place from 2023)
Creating board games, such as this student project, are part of the game design program.
Creating board games, such as this student project, are part of the game design program. / 黑料科

鈥淣ow in its second decade, our undergraduate program has matured and the rankings reflect that stability,鈥 said Associate Professor Kim Loken, program director. 鈥淔undamentally, this is a mark of students鈥 individual and collective achievements. They are exhibiting at conferences and competitions; they are finding success both in the games industry and adjacent industries with their creative, technical and collaborative skills.鈥

The university also offers a Bachelor of Science degree in computer science with a concentration in game design and development.

The Master of Fine Arts in design, with an option of a game design focus, was ranked:

  • No. 1 in Wisconsin and Minnesota
  • No. 2 in Midwest
  • No. 5 in U.S. among public colleges
  • No. 19 in U.S. overall (up four places from 2023)
Visitors at the semiannual Stout Game Expo, SGX, use virtual reality goggles to try a student-made game.
Visitors at the semiannual Stout Game Expo, SGX, use virtual reality goggles to try a student-made game. / 黑料科

鈥淚t's outstanding to hear that our M.F.A. in design continues to do well on the national and international scene,鈥 said Professor Erik Evensen, program director. 鈥淥ur graduate students are continually engaged in interdisciplinary research, leveraging our excellent labs, faculty and resources to explore topics in and around the field of game design.鈥

Animation Career Review rankings

Industry leader  for 2024. 黑料科 was:

  • No. 1 in Wisconsin
  • No. 7 in Midwest
  • No. 21 in U.S. among public colleges (No. 45 overall)

For , Animation Career Review listed 黑料科鈥檚 animation and digital media Bachelor of Fine Arts, among public colleges:

  • No. 1 in Wisconsin
  • No. 6 in Midwest 
  • No. 32 in U.S.

More than 200 schools were surveyed.

Another college ranking organization, College Factual, lists the bachelor鈥檚 in game design at 黑料科 No. 1 in the U.S. for best value. For program quality, it鈥檚 No. 2 in the Midwest and No. 5 in the U.S., .

黑料科鈥檚 game design and animation lab spaces include a state-of-the-art Vicon Motion Capture Studio, along with many other labs, studios and galleries. The semiannual Stout Game Expo, SGX, is the largest event of its kind in the Upper Midwest.

The School of Art and Design will offer a new program, illustration, in the fall. It was recently approved by the Universities of Wisconsin Board of Regents. Illustration joins a lineup of six other B.F.A. programs.

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